Rules
+25
PocketPass
Posky
vTRUv
Hellmrixxx
BigSteve187
Zydecajun
YtBalla
CClarkWin
MoneyNades
Plusch24
RubetzCube
krrutledge21
rob13934
hhayes96
King_Hippo72
abundantlife777
Adnalffej
thusk-
GoingCommandoAZ
capeman
Steel Pitt
Ken
mission8
DemonX5136
the_EDJ
29 posters
- the_EDJNCAA 11, 12, 14; Madden 15, 18 Champ
- Yards : 7633
Swagger : 37
Omaha, NE
Fave NFL Team : Chicago Bears
Fave NCAA Team : Nebraska Cornhuskers
Rules
Sun Jul 26, 2015 9:46 pm
The Franchise will be run in a sim style manner that we've defined. In this way, it is expected that all players conduct themselves in a manner that makes the game fun, fair, and challenging for both parties involved.
Lobby strategies that focus on winning at all costs are not tolerated. The primary goal, for participating in this league is to have fun, and dive deep into a full Franchise experience with coaching, scouting, ownership, etc. We all know that some of the cheap tactics that take advantage of the CPU AI or just display poor sportsmanship can quickly turn playing the game into an unpleasant hour of gaming. The rules/guidelines are not here to make people feel restricted or confined in their game play but more so ensure that the hour you spend playing is enjoyable in victory or defeat. Respect your opponent.
Difficulty Level - All-Pro (with modified Sliders)
Quarter Length - 7 Minutes
Game Speed - Normal
Injuries - On
Fatigue - On
Sliders - TBD (will be close to default, but the AI will attempt to be balanced, but tough)
Custom Owners: We will all be mandated to create a custom owner to run their teams. Real coaches will then be available to be hired/fired whether you use a custom playbook or not.
Rules
I.) Play Style:
- Click me to expand section:
- Everyone has a play style of their own. These differences are more than welcomed as it makes for a diverse league, but it's still important to mix up your play calls. Mix up running and passing. Go inside and outside, shallow, medium, and deep. Call varying types of man defense, zone defense, blitzes, and zone blitzes.
Playbooks, both stock and custom, are big enough that you should not have to call the same exact play from the same formation more than a couple times a game. If you like the HB Dive, there are multiple formations to call it from.
While people have favorite plays in key situations, running it over and over in that situation should be avoided. Examples include screen passes on multiple 3rd and longs or FB Dives on every 3rd and Short, or defensively calling the same 3-4 Cover 2 Man or Max Zone as a base defense or a Cover 3 Zone every third and long. Hot routing every play should be avoided as well. Run the plays how they're intended to be ran. Hot route combos should not replace your playbook. You should have a diverse enough play-calling that multiple matchups with the same opponent should not feel the same.
Variety is risky, but it's part of the game. You're expected to take those risks, just as your opponents is expected to take risks.
II.) Twitch / YouTube:
- Click me to expand section:
- >> Live streaming of all games is mandated.
>> >> During user vs user matchups, if lag is affecting the experience, one user can opt to stop their stream to save bandwidth.
>> >>Under [You must be registered and logged in to see this link.] select the option to "Automatically archive my broadcasts"
After each game/stream go to your Twitch "Dashboard" and select "Video Manager" where you will then create a "Highlight" of your game. All you have to do is set the beginning point of the video, the end point, and give the highlight a title and some details. It's really simple and quick. Twitch will only hold on to your past broadcasts for 14 days. However, highlights will last forever (basically).
>> If you have a YouTube account, you can also export your videos and highlights to YouTube. Subscribe to the AALoA YouTube Channel and we can compile playlists of Seasons and highlights.
Also, if you have the proper setup, you can substitute a live YouTube stream for twitch.
III.) Scheduling and Advance:
- Click me to expand section:
- The league will advance at irregular intervals dependent on user vs user games getting played. There is not a set time I will be able to advance. It can range anywhere from 12 pm to 12:30 am the next morning. The point being, get your games in. Schedule games with your opponents early to keep things rolling. Once all user vs user games are completed, CPU games will have 24 hours to be completed.
When scheduling with your opponent, use any means of communication necessary to set up a game. You're both responsible for trying to work a time out. HOWEVER, if your opponent is not scheduling games, Auto-Pilot games can be awarded to speed things along. An auto-pilot can only be awarded if a scheduling thread is created on the forum. It's the only public means of tracking users and is accessible via a computer/tablet/phone/PS4/PS3/Vita browser, both in Desktop and Mobile website styles. Post your availability, and regularly post via the thread.
IV.) Depth Charts
- Click me to expand section:
- Players must play in their intended positions.
No Speed RB at FB.
No WRs at RB or TE.
Multiple Defense is considered a 3-4 defense. Use 'LB Pass' rush when wanting to show a 4-3 look.
3-4 DEs must be 280 lbs or heavier.
4-3 DEs must be 280 lbs or heavier to play DT.
3-4 OLBs can be 4-3 DEs and vice versa.
4-3 OLBs are not be made into 4-3 DEs.
The ONLY exceptions are real NFL players who are as 3-4 DEs in their Madden Scheme/Traits.
(Sub packages do not count towards this rule. Only depth charts, and manual substitutions.)
V.) 4th Down Rules
- Click me to expand section:
Up by 14 or more You must kick (FG or Punt). Up by 13 or less or tied You may go for it only if 4th and short (2 yards or less). Must be past 35 yard line. Losing by 16 or less You may go for it only if 4th and short (2 yards or less). Must be past 50 yard line. Losing by 17 or more You may go for it in any situation. ***If 4th down rules are broken, it is expected that the violator punt the ball to the opponent immediately.
VI.) Gameplay Rules:
- 1.) No cheesing:
- >> While EA has done a decent job of removing AI flaws in their games, should any cheap tactics like rocket user catching, nano blitzing, and LB shaking be found, they will not be tolerated.
>> Play the game against your opponent, not the AI.
>> If an exploit is found down the road that you've been using, you will be booted immediately.
- 2.) Moving Players Pre-Snap:
- >> Moving a defender is allowed. Any player can be moved horizontally, but cannot cross another player's position.
>> >> So you cannot move an OLB to the other side of a MLB.
>> >> You cannot move LBs or Safeties into gaps.
>> >> Safeties must remain 3+ yards deeper than LBs.
>> >> If you show blitz (Triangle + Left), the SS acts as a LB and the FS must stay deep and cannot be moved forward.
>> >> You cannot drag a player across the field out of position. D-Line must stay on the line. You can not pull them back and reposition them elsewhere.
- 3.) QB Scrambling:
- >> QBs may not drop back more than 10 yards (HB Screens are exempt).
>> QB's may not immediately sprint out of the pocket to game the passing angles/defense for an easy throw outside of called bootlegs. Sim play as your QB is mandated.
>> Should you be flushed from the pocket, or be scrambling to avoid a sack, anything goes, that's legit. Learn to be aware of the pocket, and the only time you should be leaving the pocket on a pass are the two situations above, pressure and bootlegs.
>> Continuously dropping straight back to avoid pressure is unsim. Learn to use the right stick to dodge defenders.
- 4.) Play-Calling:
- >> Mix up play calling on both offense and defense. Expand your playbook by trying new plays and formations in Practice Mode if you're not comfortable with a big playbook.
>> Madden 15 is a new game, plays that may not have worked last year need to be re-tried this year. You'll be surprised.
>> Defenses must match personnel.
>> >> If the offense calls 2 WR or fewer, defenses call base 4-3, 3-4, 4-6, or 5-2 formations. Now if an offense has a receiving TE that they are known to flex out wide or in the slot, Nickel becomes fair use as a counter.
>> >> If the offense spreads the field with 3+ receivers, defenses should respond with Nickel, Dime, or Quarter looks.
>> >> When in the red zone, any formation is allowed. The new Suggestions do a great job matching personnel, but be aware when it's not.
>> Defenses must rush a minimum of 3 players at all times.
- 5.) Tempo:
- >> No huddle is allowed at any time.
>> You cannot snap the ball until the play clock is below 30 seconds.
>> This does not apply to the final 2 minutes of any half.
>> >> If down by 2 possessions (9-16 pts), you can no huddle quickly inside 4 minutes.
>> >> If down by 20+ points, you can no huddle quickly inside 6 minutes.
>> You cannot chew clock unless inside the last 4 minutes of the game, or if your opponent is asking for mercy.
- 6.) Uniforms:
- >> Home team gets priority.
>> Away team wears opposite of home team. If Home wears a dark jersey, Away wears white. If the Home team wants to wear white, Away team has to switch to a dark jersey.
>> No clashing by trying to use a grey or light colored jersey instead of white.
- 7.) Disconnects:
- >> Only the two owners playing the game really know how the flow of the game was going. Should a disconnect happen, please take the time to discuss how to proceed via mics, text, AALoA chatbox, PSN, etc. If you both agree, fantastic!
>> If you can't come to a consensus, these are the agreed upon guidelines to follow. Replay the game unless it is late in the game and out of reach (up by 17+ with <4 min in the 4th). Other users lock the 1st half score and play the first half to decide a winner and then just rush through the 2nd half to finish.
- 8.) Banned Plays (If you have a custom playbook, remove any listed play):
- >> QB Sneak.
VII.) User vs. AI Games (Stat Padding)
- Click me to expand section:
- Stream your CPU games via Twitch.
If not challenged, bench your starters when they reach key stats:
QB: 300 yards passing; 3 TDs
RB: 125 Yards rushing; 2 TDs
WR: 125 Yards receiving; 2 TDs
DEF: 2 Sacks; 2 INTs
KR: 1 TD
Disconnects: We can't help loss of power or internet disconnections. However, these are extremely rare occurrences, and multiple CPU game restarts will lead to a quick dismissal from the league. The sliders will be set in a way that you should be able to lose.
VIII.) Contracts
- Click me to expand section:
- 7 year contracts are banned.
6 year contracts are only allowed when the free agent is demanding it. You must provide screenshot proof before offering a 6 year deal.
1 year contracts are banned during the off-season. Only Franchise Tags are allowed. You must provide screenshot proof if player is asking for a 1 year deal.
Pre-Season and Regular Season deals are what EA allows. Likely still 1 year offers.
All contract bids follow a +/- 1 year offer to their request.
> Player wants a 2 year deal, users can offer 2 or 3 year deals.
> Player wants a 3 year deal, users can offer 2, 3, or 4 year deals.
> Player wants a 4 year deal, users can offer 3, 4, or 5 year deals.
> Player wants a 5 year deal, users can offer 4, or 5 year deals.
IX.) Trades
- Click me to expand section:
- Probation Period:
>> Each owner must complete 1 user vs user game in the regular season before they can trade players. Before you can post a Trade Block on the forum, you must write at least 1 Scouting Report about an opponent. They must also have an opponent write a scouting report about them.
Restrictions:
>> Real players rated 88 Ovr and higher cannot be traded.
>> No CPU trades.
>> All trade offers must be posted and approved by both parties in a trade thread providing Player Position, Ratings, and salary cap numbers. Then it has to be approved by the commissioner, or co-commissioner.
Trade Exceptions:
>> Fake players generated by the draft can be traded regardless of rating.
X.) Reporting Broken Rules
- Click me to expand section:
- No attacks or harassment publicly, nor privately. Create a highlight via the archived twitch stream and send me a PM with the evidence.
XI.) Breaking of Rules:
- Click me to expand section:
Should an owner break a rule, the infraction will be taken into consideration and 1 of 2 scenarios can take place.
1) Forced sim. I decide the winner of your next game(s).
2) Suspension of star/key player(s) for a number of games. The player will need to be completely benched in all phases of the game for the duration of the suspension.
3) Booted from the league.
Just a heads up, getting booted is the most likely course of action.
Don't break the rules. I don't want to go all Brady on you.
And we don't want you getting all Tebow on us.
While I feel firmly about these rules, they are open for discussion for the most part, but keep in mind we've spent multiple years refining these. Send me any questions or open discussion of the rules and we can talk about them.
- the_EDJNCAA 11, 12, 14; Madden 15, 18 Champ
- Yards : 7633
Swagger : 37
Omaha, NE
Fave NFL Team : Chicago Bears
Fave NCAA Team : Nebraska Cornhuskers
Re: Rules
Wed Aug 19, 2015 1:03 pm
The rules should be pretty much set for Madden 16.
I wrote, then read, and now agree to the rules. Let's go!
I wrote, then read, and now agree to the rules. Let's go!
- DemonX5136Grizzled Veteran
- Yards : 1253
Swagger : 27
Elko, Minnesota
Fave NFL Team : Minnesota Vikings
Fave NCAA Team : Boise State Broncos
Re: Rules
Wed Aug 19, 2015 1:14 pm
Read and agreed
- mission8Madden 12, 25, 15, 16 SB Champ
- Yards : 711
Swagger : 17
Springboro,OH
Fave NFL Team : Washington Redskins
Re: Rules
Wed Aug 19, 2015 4:35 pm
read and agree
- KenGrizzled Veteran
- Yards : 1104
Swagger : 37
San Diego
Fave NFL Team : San Diego Chargers
Fave NCAA Team : N/A
Re: Rules
Wed Aug 19, 2015 6:27 pm
Read and agree
- Steel PittNCAA 11, 13, 14 BCS Champ
- Yards : 4180
Swagger : 85
New York
Fave NFL Team : Pittsburgh Steelers
Re: Rules
Thu Aug 20, 2015 8:49 am
Read and agreed.
- GoingCommandoAZMadden 12 Super Bowl Champ
- Yards : 1095
Swagger : 36
Phoenix, AZ
Fave NFL Team : Minnesota Vikings
Fave NCAA Team : Florida Gators
Re: Rules
Thu Aug 20, 2015 10:58 am
I can't read, but ok.
- thusk-High School Recruit
- Yards : 54
Swagger : 0
Jonquière
Re: Rules
Thu Aug 27, 2015 4:22 pm
it's all good for me
- AdnalffejHigh School Recruit
- Yards : 56
Swagger : 2
Michigan
read
Thu Aug 27, 2015 4:46 pm
Read and agreed
- abundantlife777High School Recruit
- Yards : 11
Swagger : 0
Home
Fave NFL Team : Tampa Bay Buccaneers
Fave NCAA Team : South Florida Bulls
Re: Rules
Sun Aug 30, 2015 4:52 pm
Read and Agreed
- King_Hippo72Pro Rookie
- Yards : 663
Swagger : 11
Fave NFL Team : Detroit Lions
Fave NCAA Team : Michigan Wolverines
Re: Rules
Sun Aug 30, 2015 6:39 pm
meh sure
- hhayes96High School Recruit
- Yards : 68
Swagger : 3
Florida
Fave NFL Team : Dallas Cowboys
Fave NCAA Team : LSU Tigers
Re: Rules
Wed Sep 02, 2015 11:48 am
Read and agree
- rob13934High School Recruit
- Yards : 6
Swagger : 0
rochester, mn
I accept
Fri Sep 04, 2015 4:39 pm
The rules are perfect.
- krrutledge21High School Recruit
- Yards : 8
Swagger : 0
Ohio
Re: Rules
Sun Sep 06, 2015 12:34 pm
read and agree to the rules
- RubetzCubeHigh School Recruit
- Yards : 2
Swagger : 0
Minneapolis, Minnesota
Re: Rules
Tue Sep 08, 2015 12:50 pm
Rules completed, and agreed.
- Plusch24All-American
- Yards : 592
Swagger : 36
Fave NFL Team : Green Bay Packers
Fave NCAA Team : Notre Dame Fighting Irish
Re: Rules
Tue Sep 08, 2015 6:55 pm
Agreed
- MoneyNadesMadden 16 Super Bowl Champ
- Yards : 975
Swagger : 23
Boca Raton, Florida
Fave NFL Team : Miami Dolphins
Fave NCAA Team : USC Trojans
Re: Rules
Tue Sep 08, 2015 10:02 pm
Read and agreed
- CClarkWinHigh School Recruit
- Yards : 5
Swagger : 0
East Texas
Fave NFL Team : Cowboys
Fave NCAA Team : Longhorns
Re: Rules
Wed Sep 09, 2015 10:41 am
Looks good! I have read and I agree!
- YtBallaMadden 11, 12, 13, 16, 17 SB Champ
- Yards : 537
Swagger : 6
Fave NFL Team : Indianapolis Colts
Re: Rules
Wed Sep 09, 2015 4:04 pm
Read and agreed.
- BigSteve187Redshirt
- Yards : 257
Swagger : 9
Mississippi
Fave NFL Team : Colts
Fave NCAA Team : Mississippi State Bulldogs
Re: Rules
Fri Sep 11, 2015 8:42 pm
Agreed
- HellmrixxxHigh School Recruit
- Yards : 84
Swagger : 2
Warerloo IA
Fave NFL Team : Pittsburgh Steelers
Fave NCAA Team : Iowa Hawkeyes
Re: Rules
Sat Sep 12, 2015 1:08 am
Read and Agreed
- vTRUvRedshirt
- Yards : 79
Swagger : 1
Wisconsin
Fave NFL Team : Green Bay Packers
Fave NCAA Team : Wisconsin Badgers
Re: Rules
Sat Sep 12, 2015 8:19 pm
Read and Agreed
- PoskyMadden 18 Super Bowl Champ
- Yards : 439
Swagger : 3
Michigan
Fave NFL Team : Detroit Lions
Fave NCAA Team : Ok Okst UofM
Re: Rules
Sun Sep 13, 2015 3:23 pm
read and agree
- PocketPassHigh School Recruit
- Yards : 87
Swagger : 0
Indiana
Read and agreed
Sat Oct 03, 2015 10:36 am
Read and agreed
- nourshake11High School Recruit
- Yards : 73
Swagger : 0
Bloomington
Fave NFL Team : Atlanta Falcons
Re: Rules
Fri Oct 23, 2015 6:59 pm
Read, agreed
- thejollystnickHigh School Recruit
- Yards : 49
Swagger : 0
Cleveland
Fave NFL Team : New York Jets
Fave NCAA Team : Notre Dame Fighting Irish
Re: Rules
Fri Feb 05, 2016 6:21 pm
read and agree
Permissions in this forum:
You cannot reply to topics in this forum
|
|